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Lumenrt and oculus rift
Lumenrt and oculus rift







lumenrt and oculus rift

Bentley LumenRT is Bentleys visualization and reality modeling software tool that allows the. You can set the Visual HUD to ‘Performance’ if you want to see the fps in VR. AR/VR devices, such as Oculus Rift, HTC Vive, and Sony. Keep Oculus Tray Tool running while in MSFS. Please ensure you are running the Beta versions of both the Vive Console and Ste…Ĭustom Render Scale - ticked on, and at 100%ĭownload Oculus Tray Tool (if you don’t already have it), and change the following settings:ĭefault ASW Mode - 30Hz (this is important for stutter-free play)Īdaptive GPU Scaling - Off (this works better for me than on) Other hardware (including CPU) and system requirements recommended by Oculus Rift or HTC Vive should also be met in order to operate the applicable HMDs as intended. Vive Cosmos users can run the sim using SteamVR. Radeon VR Ready Creator Products are select Radeon Pro and AMD FirePro GPUs that meet or exceed the Oculus Rift or HTC Vive recommended specifications for video cards/GPUs.

lumenrt and oculus rift

Walk through your architectural projects in virtual reality with the Oculus Rift. We recommend deactivating Game Theatre mode as it may interfere with the sim’s VR mode. LumenRT software creates real-time 3D visualizations of architectural.

#Lumenrt and oculus rift update#

Please make sure you update to the latest runtime before running the sim in VR. Similarly, Bentley LumenRT provide also immersive VR visualizations for use on VR headset HTC Vive and Oculus Rift. A new runtime (104.2012.9003) for Windows Mixed Reality headsets will be available on December 22nd.









Lumenrt and oculus rift